AI Insights · Timothy · October 2024
Top 5 Boxing Games Performance on Unified Platform in Australia, Q3 2024
Discover the performance trends of the top boxing games in Australia during Q3 2024, including fluctuations in revenue, downloads, and active users.
In the third quarter of 2024, the top five boxing games on a unified platform in Australia showed varying performance trends in weekly revenue, downloads, and active users, as reported by Sensor Tower.
Real Boxing 2 from Vivid Games S.A. recorded a peak in weekly revenue of approximately $960 in mid-August, with a consistent performance throughout the quarter. Weekly downloads started strong at over 1K, experiencing a dip in early September, but rebounding to over 1.2K by the end of the quarter. Weekly active users remained stable, closing the quarter at nearly 5.5K.
Boxing Star: Real Boxing Fight by THUMBAGE saw a peak in revenue at $906 in mid-August, followed by a decline to $208 by the end of September. Downloads were modest, with a slight increase towards the quarter's end, peaking at 241. The active user base hovered around 700, with a slight decrease as the quarter progressed.
Burrito Bison: Launcha Libre from Kongregate achieved a steady climb in weekly downloads, peaking at 869 in late September. Revenue saw an upward trend, reaching $521 in the same period. The active user count grew, ending the quarter at just under 3K.
MMA Manager 2: Ultimate Fight by Prey Studios experienced a fluctuating revenue pattern, peaking at $571 at the beginning of the quarter. Downloads increased significantly towards the end of the quarter, reaching 285. Active users remained relatively stable, ending September at 1K.
WWE Mayhem from Reliance Games saw a revenue peak of $578 in early July, with a gradual decline to $188 by the end of September. Downloads were steady, reaching a high of 398 in late September. Active users increased slightly, closing the quarter at just over 1K.
For more detailed insights and analysis, visit Sensor Tower.